Project icon Cultivation
Cultivation

Walk the path of a Xianxia cultivator. Meditate for Spirit Qi, hunt cores from creatures, break through 7 realms, choose your race, and bind weapons and armor to your soul. A full realm-and-Qi progression system for singleplayer and multiplayer.

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AdventureUtilityGame Mechanics

0.10.0

Release
Cultivation 0.10.06 days ago1

Compatibility

Hytale versions

0.60.6.0-pre.13.10.6.0-pre.13

Platform

Vanilla

Changes

⛩️ Cultivation v0.10.0 - A World That Remembers

⚠️ Server compat: targets a Hytale Update 6 pre-release server (>=0.6.0-pre.0 <0.7.0), not the older release build earlier versions ran on. Check your server version before upgrading.

🕳️ Dungeons, Plural

  • /cultivation dungeon list and /cultivation dungeon enter replace the old bare enter command
  • Sunken Foundry is joined by a second instance, Ember Wastes, capped by the Ashen Colossus

📜 Wandering NPC Quest Lines + the Roots of Ruin Campaign

  • Three wandering quest-givers spawn near populated ground: the Ash-Robed Hermit (herbs + a vigil, teaches a technique), the Grave-Warden (the gentlest one, open from Body Refinement - papers + ink, then a randomly-rolled grave site), and the repeatable Cloud-Ferry Merchant (pay the fare, clear the route, collect)
  • A fixed 4-chapter campaign, Roots of Ruin, introduces three named characters: Elder Shen, Lin Qingzhu, Duan Heiyan
  • Full themed dialog page, quest log, HUD line, and world-map pins for every chain

⚔️ Rival Cultivators: Nemesis Escalation

  • Lose to a Wandering Rival once and the mod names your Nemesis - 1 in 3 later rival fights is them again. Beat them 3 times and they retire; lose again and they climb, up to 5 tiers. /cultivation rival nemesis
  • Right-click a rival now opens a real menu: Spar, up to 3 rolled offers (Barter/Manual/Insight), Leave

🤝 Sect Diplomacy: Trade, Alliance, Rivalry

  • A real 3-rung ladder: Non-Aggression (no war) → Trade (discounted Auction cut) → Alliance (/sect ally propose|accept|decline|break - shared land/trust + a 25% tribulation-damage-cut buff within 32 blocks)
  • /sect rival declare|withdraw - a unilateral feud, no acceptance needed

🌅 Ascension: A Third Ending - Legacy

  • /ascend legacy sect carves your sacrifice into your sect's permanent Legacy count; /ascend legacy self banks a Legacy Mote for later. Same reset as prestige, your choice of who it's for

🩹 The Marrow-Cleansing Rite (洗髓)

  • /cultivation cleanse - the first real cure for a Meridian Injury. Pay Qi, hold composure through a scaling drain, and on success your deepest injury is cured outright. Fail the hold and it deepens instead

🐾 Beast Familiars

  • A 4th spirit beast kind. Never fights, can be stationed instead of following, and shares a passive Qi-gain aura with every nearby cultivator - not just its owner

💎 Ruin Vault Relics

  • Every Ruin Vault now always rolls one of three named relics on completion: Wardstone Shard, Hollowed Token, and the rarer Voidglass Shard
  • Fixed: a Ruin Vault's exit could leave you stuck inside the instance

⛈️ Tribulation Storm Omen

  • An optional 5th tribulation tier. Opt in, and if the sky is already running storm weather when your breakthrough begins, you draw one harder, better-rewarded bolt. Rolled once, at the start - never mid-ritual

🍲 Spirit Cooking

  • A gentler parallel to Alchemy. 4 wild ingredients (Dewroot Berry, Ember Cap, Moonpetal Greens, Wild Yam) scatter near players; cook them at a personal Spirit Hearth into one of 4 dishes. Never fails or botches - grade only affects buff duration

💰 The Cultivator's Exchange

  • A new market page showing a live price guide sourced from recent real Auction House sales - a reference only, never moves items or Spirit Stones itself

🧑‍🤝‍🧑 And the smaller things

  • All 34 technique manuals now use a real hand-made 3D book model and texture with Cultivation's own branding, instead of a shared generic item
  • New Meditation Aura dropdown in Settings - pick a personal particle look for meditation/breakthroughs, separate from your UI theme
  • Identity page gained a 3rd tab: a Gallery of every cosmetic title you've ever earned
  • Common Forging Material moved to the Workbench's Tools tab; Talisman Paper + the 8 ritual/formation flags moved to Tinkering - organizational only, no recipe changed

🐛 Fixed

  • 22 items shipped with no bench requirement at all and couldn't be crafted anywhere
  • A fresh server could crash during the mod's own setup (Grand Tournament manager reading a Universe resource too early), taking every installed add-on down with it
  • The Wandering Rival's new offer menu could leave its interaction state machine invalid, silently failing the challenge flow for some players
  • Auction House could wrongly report "insufficient funds" when your Spirit Stones were split between hotbar and storage
  • Closed a Qi-duration exploit in alchemy/talisman rituals where a crafted NaN value could bypass a botch's duration clamp

Creators

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Details

Licensed GPL-3.0-only
Created Jul 16
Updated Sep 1
ID: 6SukNg