Endless Leveling 11.11.0 - Update Log (1/4)
This update includes the full set of changes from 11.10.0 → 11.11.0, including combat and augment reworks, raid balancing, Activity Director improvements, profile fixes, UI improvements, and stability fixes.
Bulwark Edge Rework
Bulwark Edge has been reworked to provide its own Defense instead of depending entirely on Defense you already have.
Now grants +100 Base Defense
Defense-to-damage scaling is now 0.30
Damage now scales from Bonus Defense instead of Total Defense
Race/Class Base Defense and Bulwark Edge's own +100 Defense are excluded from its damage calculation
The +100 Base Defense is still amplified by your % Defense bonuses
Bulwark Edge's Defense does not inflate future % Defense augment offers
Improved how the augment calculates Defense when used by mobs
Damage Breakdown API
Added a new Damage Breakdown API for third-party damage meters and combat diagnostic tools.
The API can expose each major stage of a hit's damage calculation, including weapon base damage, stat scaling, critical damage, weapon multipliers, on-hit effects, bonus damage, Defense mitigation, and the final engine-rounded damage.
This allows compatible damage meters to provide significantly more accurate information about where a player's damage is coming from.
Temporary Profile Fixes
Admin-granted Temp Profiles (Slot 99) now correctly appear in the Profile UI
Fixed them not appearing in /profile list and /checkprofile
Event Profile Slot 97 remains hidden where intended
Admin-granted Temp Profiles can no longer be manually deleted from their profile card
Temp Profiles that expire while a player is offline are now frozen/preserved instead of permanently deleted
/el temp deleteall now properly preserves offline profile snapshots
Endless Leveling 11.11.0 - Update Log (2/4)
Support Buff Scope
The GUILD support-buff option has returned.
Players can now switch between:
GUILD
BOTH (Party + Guild)
The old PARTY-only option remains retired and is treated as BOTH.
Activity Director Improvements
Activity Director is now properly enabled by default. Note, some are for the Official Endless Leveling server. The base mod doesn't provide these custom events
The bundled schedule now includes:
FFA Arena Vote at Hour 2
Loot Goblin at Hour 6
Infinite Arena at Hour 9
FFA Arena Vote at Hour 12
Existing Raid slots
Existing servers using untouched/default schedules will automatically migrate.
Schedule migration has also been improved:
Multi-fire cron schedules are expanded into individual slots
Cron lists, ranges, and steps are supported
Day-of-week schedules properly handle midnight boundaries
Legacy Raid slots are removed during migration
Migration now checks actual schedule contents instead of old hardcoded hashes
Per-server overrides now support auto, true, or false
The console permission restriction on /lvl resetraidcooldown(all) has also been removed.
Void Realm Daily Boss Fix
Fixed players being kicked from the Void Realm almost immediately after defeating the daily boss, sometimes before their rewards could properly open.
The Void Realm now uses the standard reward-banking behavior:
Normal leave-or-claim warning
Rewards can remain open for up to 120 seconds
Closes earlier once no rewards remain
XP banking support has been restored
Normal mob XP remains disabled in the world
Endless Leveling 11.11.0 - Update Log (3/4)
Raid HP Scaling Rebalance
Raid mob HP scaling has been reduced at higher levels.
Final Cap_Multiplier: 1.5x
Floor remains unchanged
Curve exponent remains unchanged
Approximate break-even point moved from Level 125 to around Level 181
This significantly reduces excessive Raid HP scaling at the upper end.
El Gate & Outbreak XP
Final XP values:
El Gate: 3.0x XP
Outbreak: 1.0x XP
Raid Ally Knockback Fix
A major issue with Raid ally knockback suppression has been fixed.
The previous system could effectively disable its own protection whenever mobs were actively attacking players, allowing player weapon knockback to still affect allies.
The system has been redesigned to better handle:
Normal player weapon knockback
Engine-generated knockback
Third-party weapons that directly apply knockback
Persistent knockback writes
Raid ally protection
Raid mob protection
Movement effects such as dashes, lunges, blinks, boss slams, and other intended movement abilities can properly bypass the protection.
Also fixed Raid worlds without explicit knockback settings incorrectly behaving as though protection was disabled instead of inheriting the Raid default.
Lethal Tempo Rework
Lethal Tempo's max-stack reward has changed.
Instead of +100% Ferocity, it now grants:
+50 Strength OR +50 Sorcery
Automatically chooses whichever Base Stat is higher
Reevaluates as your stats change
Its own bonus is excluded from the comparison
Ties favor Strength
Endless Leveling 11.11.0 - Update Log (4/4)
Burn Embers Rework
Burn now has a stacking Embers mechanic designed to improve its single-target scaling.
Every Burn tick adds an Ember to the target.
Final values:
Starting multiplier: 0.75x Base
Per Ember: +0.10x
Maximum Embers: 25
Fresh Burn hit: 0.85x
Maximum multiplier: 3.25x
Ember decay: 14 seconds
Embers survive Burn's normal downtime, allowing damage to continue ramping against the same target.
The Ember multiplier is applied after Burn's normal damage clamp, allowing the mechanic to benefit builds already reaching Burn's damage ceiling.
Ember ramping does not apply against players.
Also fixed Burn's ally-protection behavior inside designated Guild PvP areas.
Augments Can Now Be Disabled
Equipped Augments can now be temporarily turned off without removing them from their slot.
A new TURN OFF / TURN ON button has been added next to REROLL.
When disabled, an Augment:
Remains equipped
Keeps its slot
Provides no stats
Provides no passive effects
Does not proc
Does not run its hooks
Is not inherited by summons
The disabled state persists through relogging, profile switching, and server hopping.
The SWITCHED OFF indicator was also repositioned and improved so it clearly belongs to the toggle.
Burn Tooltip & Localization Fixes
Fixed untranslated Duration and Cooldown sections across seven locales after the Embers rework changed the Burn tooltip layout.