Project icon Hexcode - Magic By Design
Hexcode - Magic By Design

Magic is unexplained science. To make magic, you must first invent science.

55 downloads
00 players used this mod in the last 14 days
4 days agoUpdated June 13 at 06:52 AM
MagicAdventureEquipmentGame MechanicsTechnology+1

0.8.6-Beta

Beta
Hexcode - Magic By Design 0.8.6-Beta4 days agoJune 13, 2026 at 6:52 AM1
DownloadHexcode-0.8.6_e9586383.jar (4.2 MB)

Compatibility

Hytale versions

0.5.4

Platform

Vanilla

Changes

- removed volatility increase for using the same glyph - made negative delay values cause the delay to last until volatility runs out (good for self-interfering) - added a Source slot on delay. If set to an entity, it'll "mount" to that entity like an effect. Can be counterspelled by interfering that entity (or yourself if you're targeted) - Delay now copies the Rotation and Position of the source slot. If the Source slot is just position or rotation, it'll fill in the gap via the current default variable - Fixed default variables. Before, each branch created a new variable. Now, default variables are handled specifically (no longer slot zero) - Fixed the inference loop bug with slots so it returns null again instead of 0 like it did last patch - Added a notification whenever drawing a glyph - Fixed on release branch on Concentration - Fixed the Developer Staff - making it developer rarity - Fixed a bug when using an import code and accidentally having trailing whitespace. Now trims the user input properly - Fixed the Domain/Conjure alpha channel. If alpha is zero, the shape is not rendered - Projectile will now resolve with the BLOCK that was HIT rather than the surface. Later on, this behavior may be tweaks. - Various other small bugfixes and improvements

Creators

User avatar Riprod

Details

Licensed MIT
Created Jun 7
Updated Jun 13
ID: f_2g6g