The Settings tab in /masterwork has a new Addons section, where addons made for Masterwork are configured once installed on the server.
🔧 Fixed
Graded items from a mod that is removed and later reinstalled come back with their grade and durability intact.
🧩 For mod authors
GearRegistry can now tell whether an item id is gear, and read its base id, grade, hammer grade and gear category.
MasterworkPlayer.grantCraftXp pays XP as if the player had crafted a piece, on whichever progression system is active.
registerItemResync lets your mod repair its own items in the same pass where Masterwork repairs its own: when a player joins, an inventory changes or a container opens.
Every change is an addition, so code built against 1.2.0 keeps working.