Project icon [Zen's] Arcanum
[Zen's] Arcanum

Are fireballs not enough for your magic needs? Arcanum replaces traditional magic systems with a fully customizable spell creation system. Players build their own spells by creating spell circuits, allowing for countless combinations!

1
0
last month
MagicEquipmentUtilityAdventureFood

0.6.1

Release
[Zen's] Arcanum 0.6.1last month1

Compatibility

Hytale versions

0.5.x

Platform

Vanilla

Changes

Big Arcanum Progression Rework:

CADs now have in-game slots, Spells are now also in-game items called Spell shards that can be discovered, traded between players.

Players can now have multiple CADs containing different spells

Spell Library Removed, editing spells will now happen on the CAD or Spell Shards.

Spell shards can be salvaged for crystals.

Spells have been reworked as well so some may not behave like they did before.

Spells have been balanced again due to this so some spells may be weaker or stronger.

Moved Arcanum to be more asset-driven so most Arcanum related items, spells runes and logic can be edited and created via the Asset Editor

No longer using Zima, using Patchly now

Fully-Functional in-game guidebook now available called "The Arcamedum" to help with progression and understanding Arcanum spellcrafting.

Visuals have been improved as well.

IMPORTANT: TO MIGRATE OLD SPELLS TO THE NEW SYSTEM USE THE IN-GAME "Migration Shard"

Arcamedum made bigger

Migration shard bug fix

Spell runtime bug fix, now most spells should continue even if one effect misses

Embedded

Creators

1follower
1project
1download

Details

Licensed ARR
Created Aug 27
Updated Aug 27
ID: SXrgsA