World-editing toolkit for Hytale — swap materials & generate shapes.
BlockMorph is a server-side Hytale plugin that gives builders two powerful tools in one UI:
Material Swap — Select a group of blocks (via Selection Tool or manual coordinates) and instantly convert their material while preserving block shape (stairs, slabs, walls, fences, roofs, doors, etc.). Pick from an auto-generated list of compatible material variants.
Shape Generator — Hold any block and generate geometric shapes: Cube, Sphere, Cylinder, Pyramid, Cone, and Torus. Adjust radius, height, size, hollow mode, and preview the result in real-time before committing. Fly around the preview freely to inspect it from every angle.
Both tools share a full undo history (up to 5 operations).
Place Builder Helper.jar into the server's mods/ folder Start the server — assets deploy automatically In-game, run:
/vui Open the main UI (both panels) /vpos1 / /vpos2 Set selection corners manually /vconvert Convert selection via chat /vblocks Search available block IDs /vundo Undo last operation Workflow
Swapping materials (right panel):
Select blocks with the Selection Tool or /vpos1 + /vpos2 /vui — pick a target material from the list Click Convert — done, rotation and shape preserved
Generating shapes (left panel):
Hold the desired block in hand /vui — choose shape, adjust parameters Click Preview: ON — shape appears in front of you, UI closes, fly mode activates Fly around to inspect; run /vui again to tweak parameters or click Move to reposition Click Generate to place permanently, or Clear to discard
Want me to also update the manifest.json description field to match?