
so if you like that, you will enjoy this mod.
Check out our ThunderGun mod!
(CUSTOM MODEL & TEXTURE WITH GLOW)


The RayGun does not loose Signature Energy and Ammo when swapped.
The RayGun has 600 points of max durability (Can be customized).


(CUSTOM MODEL & TEXTURE)

The RayGun will not shoot without Ammo.
(EDITED PARTICLES + CUSTOM SOUNDS)


with the RayGun!
Cost: 1 RayGun Ammo per shot
(CUSTOM ANIMATIONS & SOUND)


(CUSTOM ANIMATIONS & SOUND)


and will cost as much ammo as it needs.
20 Rounds of RayGun Ammo per Clip

Deals 5 damage per enemy.
(EDITED PARTICLES + CUSTOM TEXTURE & SOUND)



the RayGun its normal state.
Aiming the floor damage also increased to 75 with "falloff" (~3m radius).
·5 Voidheart
Item ID: Weapon_RayGun_Starky
·5 Boom Powder
Item ID: Weapon_RayGun_Ammo
NOTE: The Crafting Recipes are likely to change in the future (for balance).
It will toggle "disable/enable" RayGun's and RayGun's Ammo crafting recipes.
(Both at the same time).
Only OP players can use this command.
If disabled, OP player will still be able to craft these.
It will apply instantly into the world/server, no need to restart.
Starky's RayGun mod generates a "RayGun_Starky" folder
in your world/server folder, in which you will find
some generated config files that you can edit to your liking!
You can fully customize to your liking the
RayGun's and RayGun's Ammo crafting recipe
in the "rayguncraft.json" file.
It will update the crafting recipe
automatically once the file has been saved.
No need to restart.
Changes apply to all players in the world/server.
You can customize to your liking the
RayGun's durability and max ammo
in the "rayguncraft.json" file.
It will update the durability and max ammo
automatically once the file has been saved.
No need to restart.
Changes apply to all RayGuns in the world/server.
It applies instantly to:
RayGuns in online player's inventories,
RayGuns dropped on the floor in loaded chunks,
RayGuns inside chests/containers in loaded chunks
and of course to all new crafted RayGuns.
Also, it should apply to all RayGuns in offline players
when they comeback online the next time,
and to all RayGuns in not loaded chunks
once these chunks are loaded again.
You can customize to your liking the RayGun's damages
of each attack in the "raygundamages.json" file.
It will update all damages
automatically once the file has been saved.
No need to restart.
Changes apply to all RayGuns in the world/server.
You can customize to your liking the
RayGun's Pack-A-Punch duration in
the "raygundamages.json" file.
It will update all durations
automatically once the file has been saved.
No need to restart.
Changes apply to all RayGuns in the world/server.
We'd like to give balance to our RayGun so can fit in Hytale correctly, so if you think it's way too powerful please let us know! We do not want it to be way too powerful that could ruin the player's Hytale experience.
-
-We plan to make this mod fully compatible with the next Zombies Mods that we are creating at StarkyMods.
-We need more ideas! Give us cool ideas!
-We are planning to bring you many many mods at StarkyMods.
We just opened a brand new simple Discord Server (English and Spanish) for everyone interested at our incoming new mods/mod updates for Hytale.
Everyone is allowed to use this mod in videos, streams, etc. Please give credit to StarkyMods, provide a link to our page when possible.
Thank you for checking out our mod!