Project icon Alec's Animal Husbandry!
Alec's Animal Husbandry!

Tame, breed, care for, fight with, level up and more all vanilla animals. Train beasts as combat pets, breed livestock for the best harvesting efficiency, and so much more!

59
1 hour ago
MobsGame Mechanics

v2.2.0

Release
Alec's Animal Husbandry! v2.2.0last month0

Required content

Compatibility

Hytale versions

0.6.x0.5.x

Platform

Vanilla

Changes

2.2.0 - Wild Flying Flocks - 2026-09-09

Added

  • Wild flying animals now coordinate takeoff, flight, landing, and escape as a flock. Followers stay near their leader and land around its touchdown area.
  • Grounded birds watch unfamiliar players within 12 blocks and flee when they approach within 8 blocks without favorite food. Nearby danger alerts the flock.
  • Showing favorite food nearby grants 30 seconds of trust. Putting the food away stops following and lets the animal wander calmly on the ground until trust expires or danger interrupts. Showing food again resumes its approach.

Changed

  • Wild flock leaders normally fly for 1–3 minutes and rest on the ground for 45–90 seconds. Food, threats, and sleep can interrupt the cycle.
  • Flock leaders use the same 40-block home area on the ground and in flight.
  • Takeoff gains height before normal flight. Automatic landing searches ahead for a diagonal approach instead of selecting terrain directly underneath.
  • Requires Alec's Tamework >=3.4.5 <4.0.

Fixed

  • Improved flight recovery around obstacles and follower movement near leaders.
  • Prevented distant ground alerts from playing a flying animation in place.
  • Prevented freshly landed flock followers from taking off again to approach nearby favorite food.
  • Corrected aerial role parameters and state wiring that could prevent spawning.

Optional dependencies

Creators

5followers
11projects
280downloads

What to know

Contains AI-generated code and text
I use ChatGPT Codex for Java coding assistance and translation.

Details

Licensed ARR
Created Jun 10
Updated Oct 18
ID: 4QwQMA