Tame, breed, care for, fight with, level up and more all vanilla animals. Train beasts as combat pets, breed livestock for the best harvesting efficiency, and so much more!
Wild flying animals now coordinate takeoff, flight, landing, and escape as a
flock. Followers stay near their leader and land around its touchdown area.
Grounded birds watch unfamiliar players within 12 blocks and flee when they
approach within 8 blocks without favorite food. Nearby danger alerts the flock.
Showing favorite food nearby grants 30 seconds of trust. Putting the food away
stops following and lets the animal wander calmly on the ground until trust
expires or danger interrupts. Showing food again resumes its approach.
Changed
Wild flock leaders normally fly for 1–3 minutes and rest on the ground for
45–90 seconds. Food, threats, and sleep can interrupt the cycle.
Flock leaders use the same 40-block home area on the ground and in flight.
Takeoff gains height before normal flight. Automatic landing searches ahead
for a diagonal approach instead of selecting terrain directly underneath.
Requires Alec's Tamework >=3.4.5 <4.0.
Fixed
Improved flight recovery around obstacles and follower movement near leaders.
Prevented distant ground alerts from playing a flying animation in place.
Prevented freshly landed flock followers from taking off again to approach
nearby favorite food.
Corrected aerial role parameters and state wiring that could prevent spawning.