TW Settings
Parent: Configuration Index | Home
Use /tw settings for global world-level settings that affect how Tamework behaves across your save.
This command is meant for server owners/admins who want to tune safety and progression defaults without editing raw JSON files.
Scope and Persistence
/tw settingsis global for the world/save, not just one species.- Changes apply to all Tamework-based mods loaded in that world (including Animal Husbandry).
- Values are persisted in Tamework settings files and survive restarts.
What You Can Configure (Full Detail)
1) Population Limits
- Population limit per player owned total: max owned companions per player (
0= unlimited). - Population scope: enforce that cap per world or globally across worlds.
2) SimpleClaims Integration
- SimpleClaims enabled: enables claim-aware cap/protection checks.
- Claim limit per chunk: max owned companions in a single claim chunk.
- Claim limit total: max owned companions across the claim.
- Breeding requires claim: blocks breeding if not in valid claim context.
- Protect tamed from non-members: prevents claim non-members from damaging protected tamed companions.
3) Ownership Damage Protection
- Block owner damage: owner cannot damage their own tamed companions.
- Block all player damage if owned: all players are blocked from damaging owned companions.
- Invulnerable if owned: owned companions become fully invulnerable to damage sources that respect this policy.
4) Capture/Spawn/Command Ownership Rules
- Capture clears owner: captured NPC loses ownership metadata.
- Spawn sets owner: spawned NPC is assigned to the using player.
- Capture requires owner: capture allowed only when owner checks pass.
- Spawn requires owner: spawn allowed only when owner checks pass.
- Interaction requires owner: interactions require owner checks.
- Linking requires owner: command-linking requires owner checks.
5) Needs Tick and Needs Damage
- Needs damage enabled: enable starvation/dehydration damage model.
- Needs tick policy mode:
OwnerOnlineGraceThenDecayAnyLoadedPlayer
- Owner offline grace hours: grace window before full decay behavior.
- Owner offline decay multiplier: scales decay after grace.
- Needs damage model:
MinOnlyPercentMinOnlyFlat
- Dual need rule:
UseHigherOnlySumBoth
- Starvation damage per minute: starvation damage rate.
- Dehydration damage per minute: dehydration damage rate.
- Needs damage lethal: allows needs damage to kill companions.
6) Revive System
- Revive system enabled: enables command-linked revive flow and related cooldown behavior.
7) Crash Telemetry Toggles
- Telemetry enabled: enables/disables crash telemetry upload behavior.
- Telemetry breadcrumbs enabled: enables/disables breadcrumb capture for richer crash context.
When To Use /tw settings vs /tw config
- Use
/tw settingsfor world-wide policy and safety defaults. - Use
/tw configfor role/item-specific tuning and advanced behavior authoring.
